Primary Color is very intrinsic to the character while it can change, it should only change after long, involved character development, or after especially severe or sudden stress, trauma, or magical interference. For a character who only possesses a Primary Color, it also represents their most commonly used methodology. That last bears repeating - any given character's color-alignment is not irrevocable, and does not represent some cosmic force nesting in their soul it serves merely as a baseline descriptor for personality and methodology.Įach character, then, has a Primary Color - this represents the greater portion (or most fundamental portions) of their personality, ideology, and goals. While no part of this system falls apart when dealing with literal incarnations, the following is centered around mortals, for whom the colors are ideologies. The Color Wheel differs from the traditional D&D alignments in that the five Colors possess both literal incarnations (such as Outsiders) and non-literal philosiphies that is, they are both ideologies and forces that shape the cosmos.
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